Entities: 3873 (The Housekeeper)     

In this page you'll find:

  • Entity Survival Guide
  • Entity Gallery

Entity Power Level: Medium


Survival Guide

The Housekeeper is the main entity in The House. The Housekeeper presents itself as a player-sized entity with a pitch-black body. Only two features are notable on its face: two soulless eyes and a mouth that mostly appears to be smiling. The Housekeeper is a smart killer; it will stalk its prey from afar, moving its elastic-like neck and locking it straight onto the prey's face. The neck appears to turn 180° without any consequences. The Housekeeper will keep stalking its prey, smiling at them the whole time. The entity only moves when it's not being looked at, and if that happens, it will attack the player directly, opening its mouth in a smile that stretches down to its knees, revealing a giant mouth with crooked teeth. The entity will become passive again when not being looked at, but if a wanderer gets too close, it will attack anyway.

To see if The Housekeeper is near, you can look at the lights, which will flicker profusely if it's nearby.

To survive an encounter with The Housekeeper, simply keep your eyes far away from where it is, and maintain a distance of at least 7 meters. Be sure not to get fooled by the stairs.

If The Housekeeper starts chasing you for no apparent reason, quickly give it a glance and then immediately look away. Sometimes the entity doesn't get enough "play" with its prey and decides to attack them regardless of anything.



Gallery

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